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BACK Art

Dhaka Art Summit 2020

Game Time – ‘Khela-Ramer Khel’

Project Coordinators: Adil Hasnat, Afsana Hasan Shejuti, Mahmuda Siddika, Sanjid Mahmud.


BACK Art refers to the founders’ ‘backpack’ approach to the portability of art and ideas in public spaces. They are particularly interested in rural life and issues related to urbanisation, water systems and climate change. Various projects, including ‘Dhaka Live Art Biennale’ (‘D’LAB’), use performance to explore folklore and long-standing aesthetic forms, seeking ways to locate these within contemporary art practice.


Game Time – ‘Khelaram Khel’ is a performative game labyrinth addressing the question ‘Are ghosts real?’and considering shared time and play. It was developed from BACK Art’s Native Myth rural residency project in which they collaborated with local children to create ghost characters used in games later on. Games are widely played in rural areas of Bangladesh by people of different ages. Danguli, Ekka-Dokka/Kut-kut, Saat Chara, Saap Ludo, Ha-Du-Du, Bou Chi and Dariya Banda are very old games in this region that are no-longer common in urban areas. The collective is interested in rewiring and reviving older ways of being together, using contemporary art practice as a vehicle for this. The audience enters a playing area with a design pattern created from children’s drawings to experience and engage with a series of customized games.



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